Beginning Security with Microsoft Technologies
Vasantha Lakshmi
Getting Started with Kubernetes, Second Edition
Jonathan Baier
Cybersecurity for Space
Jacob G. Oakley
Harry Potter and the Chamber of Secrets (US Edition)
J.K. Rowling
Harry Potter (US Edition) (2)
Zones of Control: Perspectives on Wargaming
Pat Harrigan & Matthew G. Kirschenbaum
Who Are You?: Nintendo's Game Boy Advance Platform
Alex Custodio
The Warcraft Civilization
William Bainbridge
Wandering Games
Melissa Kagen
Virtual Reality
Samuel Greengard
Virtual Economies: Design and Analysis
Vili Lehdonvirta & Edward Castronova
The Videogame Industry Does Not Exist
Brendan Keogh
Uncertainty in Games
Greg Costikyan
Unboxed
Gordon Calleja
Treacherous Play
Marcus Carter
Super Power, Spoony Bards, and Silverware: The Super Nintendo ...
Dominic Arsenault
The Stuff Games Are Made Of
Pippin Barr
Rules of Play: Game Design Fundamentals
Salen, Katie & Zimmerman, Eric
Racing the Beam
Nick Montfort & Ian Bogost
Playing Smart: On Games, Intelligence, and Artificial Intelligence
Julian Togelius
Playing at a Distance: Borderlands of Video Game Aesthetic
Sonia Fizek
Player vs. Monster
Jaroslav Ć velch
Play like a Feminist.
Shira Chess
The Infinite Playground: A Player's Guide to Imagination
Bernard De Koven
How Games Move Us
Katherine Isbister
Game Wizards
Jon Peterson
The Elusive Shift: How Role-Playing Games Forged Their Identity
Developer's Dilemma: The Secret World of Videogame Creators
Casey O'Donnell
Codename Revolution
Steven Jones & George Thiruvathukal
Atari to Zelda: Japan's Videogames in Global Contexts
Mia Consalvo
Arcade Britannia
Alan Meades