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Designing Event-Driven Systems

Designing Event-Driven Systems

Ben Stopford

Rules of Play: Game Design Fundamentals

Rules of Play: Game Design Fundamentals

Salen, Katie & Zimmerman, Eric

The Senses

The Senses

Ellen Lupton & Andrea Lipps

Pro Spring 5: An In-Depth Guide to the Spring Framework and Its Tools, 5th edition

Pro Spring 5: An In-Depth Guide to the Spring Framework and ...

Iuliana Cosmina & Rob Harrop & Chris Schaefer & Clarence Ho

Category: concurrent programming

Java Threads, 3rd Edition

Java Threads, 3rd Edition

Scott Oaks & Henry Wong

Parallel and Concurrent Programming in Haskell

Parallel and Concurrent Programming in Haskell

Simon Marlow

Concurrent Data Processing in Elixir

Concurrent Data Processing in Elixir

Svilen Gospodinov

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